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TYRVANOR

Welcome to Tyrvanor

News

The old empire is broken, and its shards are up for the taking. In Tyrvanor you are a lord with a single stronghold, your Seat, and your task is to raise it into a realm.

A world that never sleeps

Tyrvanor is a persistent game: the world keeps turning while you are away. Your mines keep yielding, your builders keep building and your hosts keep marching. Come back in the evening to find your vaults full, your new tower finished and your scouts’ reports waiting.

Mine, build, study, war

  • Mine. Iron Mines, Runestone Quarries and Aether Condensers yield every second, as long as a Ley Tap gives them mana.
  • Build. Nineteen buildings share the plots of your hex island, from the vaults that hold your stock to the Mage Tower and the Muster Hall.
  • Study. Sixteen disciplines of lore, studied once for your whole realm.
  • War. March your hosts to plunder, scout, settle new holds and quest in the Wilds. Battles resolve in up to six clashes, and every one can be watched again.

Where to start

Create your account, choose a calling, and open the wiki with the ? button in the game’s top bar: its first steps walk you through your first hour. See you in the realms, lord.